OOC Navigation Guide
Up-stream links are found here, above the rule
Peer level or downstream links are found here, below the rule
This is the Navigation Guide to assist players (and spectators) to find what they are looking for. This won’t list every page, especially as the wiki should be continually growing as play continues, but rather provide the concepts that will make finding your target page much more intuitive.
The first thing to understand that complete navigation is done through the use of the main menu and submenus. For completely OOC pages, such as logistics, mechanics, and party OOC stuff, these are found within the submenu at the highest level of the wiki.
On nearly every page in the wiki (player character description pages being the only exceptions), the datapad will display a primary menu. This menu consists of ten buttons that separate the IC wiki content into categorized sections. The buttons are explained below. Submenus are generally sorted by alphabetical order, chronological order where applicable (such as adventure logs), or in short lists sometimes by flow of importance.
This is the Races menu. If you want to understand something about a given race, this is where to go Each race has its own submenu of elements as well, including language, culture, psychology, ecology, politics, and player info to explain the mechanics of the template.
This is the Bestiary menu, essentially the Races menu for non-sapient creatures. This section will continue to grow as the party encounters more creatures. Submenus start by known planet of origin, and then break down further by categorization.
This is the People menu. As the party encounters NPCS (dead bodies and combat-only foes don’t count) will be addressed here. Submenus start by planet or location of initial contact, and then break down further by location or affiliation.
This is the Organizations menu. As the party encounters people that are members of significant organizations, what they learn regarding the organizations will be indicated here. Yes, that means that not all pertinent information may be visible. Submenus start by planet or location of initial contact, and further submenus will contain associated links such as relevant locations or members.
This is the Locations menu. If it has a map for PC’s to follow, it should be here. Submenus start by four categories; cities, buildings, space stations, and ships. Submenus then break down further to list specific locations. Further submenus for a given location contain associated links such as relevant locations or content-specific info.
This is the Star Charts menu.Submenus start by two categories; systems and planets. Submenus then break down further to list specific systems or planets. Further submenus for a given location contain associated links such as relevant locations or content-specific info.
This is the Experimentation menu. To understand any element of the experimentations done, PC’s or otherwise, this is where to go. It also explains more fully how elements such as magic, psi, and so on are implemented. Submenus start by the six categories of experimentation (cyborg, magic, psionics, shapeshifting, teleporting, and vampire) as well as the research material found by the party. Further submenus for each area contain associated links that explain or provide additional information regarding a specific aspect of the area.
This is the Technology menu. Submenus start by the general categories of technology. If further submenus exist, expect associated links that explain or provide additional information regarding a specific aspect of the technology area.
This is the History menu. This is something of a catch-all area. It does indeed contain historical information, but also includes other important setting elements such as the time and calendar system. Note that this area is woefully incomplete and remains drastically under construction. Submenu schema remains TBD.
This is the Goods menu. If something qualifies as a “thing” within the noun classification, this is the area for it. Submenus start by numerous categories of goods, with further submenus breaking down to individual items within the category.